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DDD Belfast 2011

This weekend I flew into Belfast for their Developer Developer Developer (DDD)  conference. The DDD conferences are run by the developer community for the developer community, where sessions are voted on prior to the conference. I highly recommend these free events, there always seems to be a great range of interesting talks, not to mention plenty of lively discussion between sessions. The next event is DDD North next weekend, Saturday 8th October, in Sunderland.

Interestingly there were enough F# sessions at DDD Belfast to have a dedicated track (3), which is where I spent most of the day.

My first talk of the morning was F# Eye 4 the C# Guy (a title I ahem, recycled, from an excellent talk by Leon Bambrick given 3 years ago):

Next up was Tomas Petricek on Asynchronous Programming in F# and C#. If you’re in London, Tomas is repeating this talk at Skills Matter this Wednesday (5th October), register free here: http://www.meetup.com/fsharpLondon/

Shipping in VS11, C# 5’s Async (await) support will be very similar in implementation to C# 2’s Iterators (yield). They are both basically implementations of coroutines.

F#’s Async Workflows are available now in VS2010.

Before lunch I was up again to talk about Behavioural Driven Development (BDD) with F#:

After lunch Adam Granicz presented Developing F# Applications with WebSharper on track 3. I popped over to see Richard Dalton’s great information packed session Aha! Unit Testing.

Slides and samples: http://www.devjoy.com/2011/10/aha-unit-tests-dddbelfast/

Richard gave some really interesting observations, for example unit tests are “An Extra Client” (slide 5), and therefore it is OK to add artefacts in your code to support them. The talk presented a number of Aha! moments:

Unit Testing - Excutes Unit Testing - Real Reason

 

There were also some good tips on Mocks and Stubs (Stubs are Stooges, Mocks are Spies), including some code examples using TypeMock and references to Microsoft Research’s Moles project and Martin Fowler’s Mocks Aren’t Stubs article.

Track 3 ended with a lively Panel Discussion, which covered a variety of subjects from BDD, Concurrent programming with Agents, Parsers, Units of Measure through to games development.

Thanks again to all the attendees, sponsors, speakers and particularly Jackie Pollock for organizing the event.

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